It’s not often that I feel genuinely satisfied with any of my art but I’ll admit I wanted much more work done on this page.
After being advised by Paul Gravett to reconsider my progression from page 6 to 7 and pull back giving the setting room to breathe, I set about attempting something a little more ambitious than usual. Yes, the first panel is a modified version of an interior concept – more than laziness I just felt it was worth recycling – but there were challenges in drawing perspective along a curve in panel 2 which caused me more than a few set backs.
Tomorrow I’m going away for a week and discovering the scene colouring to be almost as arduous as the drawing I had to make a decision; postpone the page yet again to achieve the shading detail I desire or settle for something simpler and push ahead. It’s a problem which ties in with the larger issue of speed versus accomplishment, of the two speed being my biggest failing.
I hate rushing things but perhaps this situation is a timely reminder that a line has to be drawn somewhere. I could work on a page’s details and colours near on indefinitely but comics aren’t paintings, they’re meant to please the eye but taking the maximalist approach to the extreme with every page would be ultimately self-defeating.
So it is perhaps for the better that circumstances prevented me wasting another day on the minutiae here. Comparing this with the original page it’s replacing this definitely makes for a stronger introduction to Branch’s interior, hopefully giving a greater sense of scale than some dingy back alley would.
That’s it for now folks! Hope you’re all having a great summer, I’ll be sure to post again when I return.
It’s nice to see the top panel coloured. There’s so much stuff to look at that too much details could clutter things.
Good point, in that regard it may be better I keep the colours simple to avoid overcomplicating things and confusing the eye.