A few more new characters and monsters – I’ll let you guess which is which – showing up in the next Apothecary supreme issue.
I’ve been working on planning for a while now, in terms of both visuals and story for Issue 2. I feel like there’s a LOT more I could do in this regard but it may well be at the expense of momentum. Past experience has taught me that it is possible to overplan, with a great deal of pre-production content becoming irrelevant anyway and damaging motivation as production ends up feeling creatively restrictive.
Interesting designs, especially the last one! Can’t wait to see where this goes
Thanks DT! I’m currently building up a backlog for issue 2 so I can start strong and release a steady stream of content. Shouldn’t be too much longer though :)