London Expo?

January 18, 2012

Today we had our briefing for the final module of the MA, specifically covering the finalised piece we’ll deliver and the build up to it. There weren’t many surprises – mainly just a few dates to add to the calendar –  however I will be required to redefine my project proposal in light of the numerous developments and alterations made. More than anything though, this firmly signifies the final stretch of the course and the need to really push myself as I approach the end.

Yesterday, coincidentally but somewhat providently I applied to book a table at London’s forthcoming MCM Expo in May (thanks for the headsup  Ushio!). I’ve been recommended by several people and sources to get my work out there in a physical form and become more involved with the community, so this is my chance. I’d actually intended to go have a look around back in 2010 though ultimately couldn’t –  thankyou extortionate rail fares – this time I’m planning ahead not just to be prepared but also to set myself an enticing goal to work towards.

As I’ve previously explained, I doubt I’ll be able to complete the entire planned graphic within the MA but I still want to have at least a first chapter/issue as a prototype, professionally printed and presented. This extends to my planned table at the Expo; the first chapter/third of the plot hopefully has enough standalone merit to engage readers and make it worth picking up, so I absolutely MUST have that much done by the start of May.

Nothing’s definite just yet but it could be a genuinely exciting prospect and one which would encourage me to put my back into the next few months of work :)


Insert page here…

January 9, 2012

I need to be more careful how use the word ‘DEFINITELY’.

It’s no secret that I’m somewhat slow in the art department; an unfortunate combination of misguided perfectionism (my work being far from perfect) and general incompetence. Seeing people who can effortlessly churn out pages of a superior standard in less than half the time frankly makes me green with envy, but I’m not going to get quicker overnight. Regardless, the truth is that I could and should have had the latest up this afternoon as planned.

Yesterday I worked till late/early in a drive to complete the page before stinging eyes and a headache biologically informed me it wasn’t happening. Short of cutting back to stick men and eschewing colour I doubt it could have been done in one night, the real problem however is somewhat bigger. I rave on about trying to be disciplined on a regular basis, but looking back over the past week I can think of literally dozens of small breaks and distractions I might have avoided if I’d planned ahead. A couple of hours on a film one evening, a walk into town here, the compulsive urge to google topics I’m unfamiliar with on a whim; had I just allocated a set block of several hours on the page every day I’m certain it would have been done with time to spare.

So yeah, more excuses :( Rather than pledging to DEFINITELY have that page ready by next Monday, I’ll just say that if it isn’t together by then I simply don’t deserve to be making a comic.  It’s approaching the one month mark since my last page and the credibility of Christmas/New Year excuses is wearing thin.

So, without further ado I’ll do something right by shutting up and getting back to work.


Home Again

January 2, 2012

As indicated by the puerile train-scribble above I’m afraid it’s yet another Monday with no comic update. Between seeing family, a wedding and visiting London this season I’ve certainly had a great time but my working habits have been less than stellar.

I’ll get the other bad news out of the way right now; my promised transfer of the blog’s ‘read it!’ archive over to ComicPress is going on indefinite hold. I could give you some terrible excuse about managing my time or changing my mind, but the honest truth is that I’m having a very hard time figuring it out. I’ve taken a DIY approach with just about every aspect of this project thus far but as Matt Hemsworth warned me it’s the sort of thing I’ll need a real web designer for. I’m sure with some perseverance and a couple of months weeks I could botch together a shoddy effort but that would be time – hey, I made that excuse after all! – I could spend moving ahead with actual comic.

Distribution and promotion will become increasingly important in future, but my first priority was and still is the production of the graphic itself. I dare say I’ll pursue this possibility again and pay for seek out professional assistance when my finances my schedule allows, but right now I’m more concerned about realising what I’ve planned. Having great web presentation for an unrealised comic strikes me as being like selling a shiny car without an engine; the shininess might help, but it’s kind of missing the point. For the immediate future this blog, The Duck and ComicFury should at least be adequate as mirrors for Branch.

On the bright side my holiday wasn’t entirely dominated by lethargy. Wranglings with ComicPress aside, today I went to see a pair of exhibitions in London baring surprising relevance to my project and which I shall no doubt write about in the next few days. Also, I’m a fair way into that next page now and will DEFINITELY have it ready by the start of next week.

With a bit of luck my 2012 resolution to be more disciplined and avoid unwarranted failure compromise should mean more in the way of consistent releases and less apologies and delays. In around six months the MA will be finishing so fingers crossed that the next few months will be productive!

Happy New Year folks!                        


Fashion vs Comics

December 6, 2011

Praise and affirmation, I’m sure most would agree are typically good things. They encourage us to persevere, remind us our efforts are worthwhile and give you that lovely little warm feeling inside. When someone’s worked hard on something, a pat on the back is only fair. A firm challenge or criticism however I would argue is important in its own right, we’re all only human and we all make mistakes or bad calls. When teetering on the edge of the ‘I can do no wrong!’ chasm, sometimes its really for the better that someone steps in, pulls the subject’s head out of their rear and tells them wrong.

Having met with the college’s fashion leader Lynn Benson today for advice on my characters’ dress and the general style of clothing in Branch I found myself at odds with many of her criticisms, but none of them were senseless or unfounded. I know a fair bit about comics but I’m just about as unfashionable as they come. So it is that while there was a great deal of disagreement in this meeting, I feel it was valuable in the sense that it provided a perspective I wouldn’t have considered and in disagreeing it made me give more thought to why certain design decisions should be defended in the first place.

Possibly the most severe criticism she gave was that besides the influence of film noir and early 1940’s fashion, I appeared to be inadvertently drawing upon clothing and hairstyles of 1980’s aswell. Considering many of my SF influences I can’t really deny this, but is it an inherently a bad thing?

The 1980’s gave us Blade Runner, The Terminator, Tetsuo the Iron Man, Aliens, Robocop and Akira in films. Watchmen, The Dark Knight Returns, Ghost in the Shell, Arkham Asylum and Sandman in comics. Most pertinently of all though it’s the birth decade of cyberpunk in the form of Gibson’s Neuromancer.

Maybe the era’s style isn’t trendy by modern measure – and there will never be an excuse for all those mullets – but it’s where you’ll find the roots of my inspiration. Lynn’s side of the argument was that I wasn’t being relevant and failing the push things into ‘the 21st century’, but then again Branch is set in unspecified era in a fairly obviously constructed style. I can’t guess what the future will look like and I won’t pretend to; sci-fi creations will always be interpretations with their strengths and weaknesses arising from how they resonate with the story and themes. Trying to forcibly hitch onto what’s hot when they’re made just ensures that a decade down the line they appear outdated and silly.

There were other issues raised over practicality aswell which struck me as quite comic specific. She mentioned that Scratch’s hairstyle was unrealistic for an unfrivolous character, being unlikely to hold in position without serious work. Were I making something in film there’d be no denying this point but in my defence I offer the following example:

Let’s consider the character of Wolverine; he’s a grumpy, unsentimental and often bloodthirsty anti-hero. Not someone you’d expect to spend hours in front of the mirror each morning messing with his bonce. But do you seriously know anyone whose hair naturally grows out like that

I’m not trying to say comics can freely defy credibility as they like (although they often do) but there is a great deal more flexibility in their aesthetics than many other mediums, flexibility it’s only natural to take advantage of when you play to its strengths. Scratch’s hairstyle might not be especially realistic but then again the style itself is someway off from realism anyway. Would it really make the comic any better if I gave her a crew cut, sweat marks and pimples? Do I need to give every character crooked teeth and nostril hair in order to make the story immersive?

Lest I seem like too great a hypocrite I’ll say here and now that there are certainly problems in my designs, particularly my background cast and general sense of consistency. At the same time it seems like me and Lynn are on very different wavelengths. She’s not wrong by any means, but her approach to the matter of SF fashion and style is almost directly opposed to my own. I’m more concerned with how the look of a character reflects their personality and habits, whereas her interests were focused upon reflecting larger trends and aspects of a society. As I heard Ted Polhemus put it a while ago during a talk, fashion is “dictated” whereas style is something created more personally by individuals and small groups. Considering that my cast is largely quite an alienated and dysfunctional bunch, it seems contrary to their character and indeed, the spirit of the entire comic to pursue such a rigid notion of fashion and what’s ‘in’.

Anyhow to end on a positive note and avoid sounding like too much of arrogant sod I will say there were some useful points made which I do intend to pursue when time allows. Among them Lynn suggested several key recommendations including less obvious examples of 1940’s suits and specific designers, while also encouraging me to try magazines for ideas on haircuts and look around charity shops for inspiration regarding ‘make do’ clothing. I may not be able to go back and redraw my central cast at this point, but with a crowded station around them there are plenty of others chances to experiment.

Disagreement then but not demotivational. A healthy challenge helps enforce a healthy creative process and I’m all for that.


New Font

November 29, 2011

Following on from Matt Hemsworth’s criticism of my current font I’ve revamped it to create something more aesthetically appealing and hopefully closer to industry standard.

The old font was far too bold compared to typical comic text so the thinner design for the new one should be welcome. I dare say my lack of skill in this area is readily apparent and there were a few quirks I was unable to correct, still for now at least I’m happy with it. I may well consider professional options around completion but as a stopgap I think it does the job.

In addition to my work on the font itself I also carried out a little research. Of particular note was an essay I discovered on Blambot by Nate Piekos giving a rundown on the typical rules of comic grammar, speech bubbles and other important conventions; most of which I was already aware of to some degree, however I found a few points I formerly knew nothing about. Embarrassing certainly, but better corrected now than 100 pages down the line, anyone looking for advice on how to use text in their comics would do well to look there.

So, with that sorted it’s onto the somewhat arduous task of relettering and redrawing balloons in my backlog. All the same I’ll see to it I have a new page together for next week as I start making routine updates.