Concept: Street Level

March 23, 2011

Excuse my recent absence, I was away longer than I’d like and WordPress went down when I finally did have something to post. Anyway I present to you the fruits of my recent labours:

This concept is a first in more than one respect; it’s the first full colour image I’ve created for this project (excluding my previous experimentation in shades of blue) while it’s also the first piece to feature two of my characters within the same scene. The latter point I felt was especially important, the intention here being to portray a quieter moment placing emphasis on more subtle body language over action or high drama. Scratch is laid back whilst remaining cold and calculated – a casual smoke in hand but a backwards glance and straightening of the tie suggesting caution. In contrast Curt’s neurotic personality is suggested respectively by a wringing of the hands and eyes focused on the ground.

I should also note that this is the first time I’ve drawn my setting from a street level perspective; something which proved a challenge thanks to the curved cityscape but is ultimately reassuring to have tested, appearing much as I’d have hoped. The characters fit into the setting convincingly while there should be just enough sci-fi evident in the backdrop to keep things intriguing.

Possibly the most troublesome aspect of the piece though was the colours, specifically creating a palette suitable to the mood but also striking enough to make the background and foreground distinct. As with previous colour work I used Corel Photo Paint 11as while I am competent with Adobe Photoshop I can work quicker with the former thanks to its preferable toolset and streamlined interface.In terms of the distant and immediate buildings, I gave the foreground a brown-orange hue and set it against a background of blue-grey tones to play upon complimentary colours and make the nearby scenery standout. I kept both of these elements fairly muted to evoke an appropriately grim atmosphere but also to avoid drowning out my characters. In contrast I made Scratch and Curt as brightly coloured as I dared to draw the viewer’s attention to them first.

Just as I attempted to communicate each character’s personality through pose and body language, so too have I tried to embody something of it in their colour scheme. Scratch is predominantly coloured with blues and greys to represent her cynicism and calm machine-like approach while emphasising her symbiosis with technology – the hard beetle like shell of her prosthetics and implants only furthering this sensation – Curt’s organic nature meanwhile is embodied through the green jumpsuit, while it could also be tied to less favourable (though appropriate) connotations such as inexperience, jealousy and sickness.

Generally speaking the concept is a sort of benchmark for the graphic itself, being a kind of prototype for the look of pages in the production phase. Truthfully I spent a disproportionate amount of time working on it and I can’t claim I’m entirely happy with the result but as ever it marks another significant step towards getting this thing off the ground and something to build upon further in my future work.


Concept: Curt

November 14, 2010

I figured I’d post up this concept sheet I’ve done for one of my comic’s two main characters – Curt.

Took a while to get this one right and honestly the consistency is still a bit off, but otherwise I’m fairly happy with the result. Either way it’s fairly likely I’ll return to it closer to the production stage for redrawing and general adjustments.

To explain, he’s probably one of the most human characters in Branch’s setting. Almost everyone around him has some degree of cybernetic enhancement or prosthetic replacement, so he’s probably best seen as a stand in for the viewer: someone new to this world who feels alienated and threatened by it’s ‘modified’ population. Generally of a cheery disposition (with the downside of being something of a coward)  he’s intended as a counter balance to the story’s other protagonist; ‘Scratch’.

His companion and unwilling guide in this strange new world is pretty much a polar opposite: with an entirely artificial body from the neck down, Scratch is more world weary and in tune with the bizarre environment around her, physically and mentally. The flipside of this being her cold attitude towards others and severe lack of empathy. Yup, that’s right, they’re an odd couple. Unfortunate it’s worked out that way, but rest assured I’m doing my best to move the writing as far away as possible from embarassing rom-com clichés…

On a small note of interest I had originally envisioned Curt’s role in the story as being played by another woman ‘Zi’ (who you can see an early design for below) but changed my mind on the basis it would probably be girl power overkill.

What do you folks think?