Research Methods and Development: Feedback

July 21, 2011

As the title summarises I received my folders back today along with a satisfactory grade. My research and engagement with subject matter were cited as the strongest areas of the project, though naturally there were some criticisms made.

Of these the one I really can’t argue with was a recommendation from my tutor to do more life studies in order to improve my drawing skills. I’d never claim the style of my drawings is particularly set on realism – leaning more towards a stylised look – but then again my figures are often rigid and slightly wonky in proportion, while my clothing tends to look stiff and unnatural. In other words more practice wouldn’t hurt, and while the sessions I formerly attended have long since finished for summer at the very least I could find photos or non-nudes who’ll pose for me.

I’ll admit that the other criticisms didn’t sit quite so well with me initially, though following a discussion with the tutors involved I did see their reasoning. The main one was over my failure to take enough creative risks with my art, feeding in more experimental influences along with the noir stylings I promised. This is true, I haven’t thus far but I have some thought behind it.

Scott McCloud spoke of the balance between clarity and intensity in Making Comics (2006) writing that ‘sometimes just telling straight, with clarity as your guide, is the best way for stories to gather steam and then strike like lightning when it counts.’ (p51) This is advice I took to heart, along with a general intention to follow the noir template of a descent into darkness; with more exaggerated features such as high contrast lighting and expressive shadows appearing as the story progresses. In other words, a visual crescendo to match the narrative one.

As a result of this my pages so far have been slightly bland and straightforward by design. Had I cloaked everything in angular shadowing from the off I imagine it would not only dull the dramatic effect of later scenes, but would have also made my start appear pretentious and heavy-handed; forcing in stylised elements for the sake of it rather than for a reason.

That said, if I suddenly introduce these more intense visuals twenty pages down the line there is a danger it will seem like a complete change in style rather than mood. Hopefully the image I used for the act cover (below) foreshadows their introduction to some degree but perhaps it would be worth bringing them in sooner and taking a risk with the art rather than playing it safe for too long.

Finally, there was also criticism of the project’s scope with the length of my script and the projected 100 pages considered likely to inhibit my creativity in the drive for completion. This isn’t an unreasonable point as I have set myself an ambitious task, however it seems a shame to squander this opportunity creating another short when I have the chance to push myself and create something more substantial. The idea of chopping away significant portions of the script doesn’t sit well with me since they would severely detract from overall narrative, while I also don’t think it’s unreasonable to say I’m treating each page with appropriate care and thought.

Fortunately they did suggest a compromise I can live with; treating the graphic as something closer to issues than a complete volume. Besides giving more room for experimentation and alteration it would also mean that I don’t have to sweat over delivering a finished article by the end of the MA – should worst come to worst letting me deliver a few issues and the remainder of the script as evidence. Obviously I hope it doesn’t come to this, but it’s stopped me worrying quite so much and at least means I won’t be rushing something sub par to a forcible conclusion.

So, overall not exactly horrifying feedback but plenty of food for thought all the same and as ever lots to be getting on with.


Good news and further feedback

July 16, 2011

Just a brief update on a couple of small but significant developments.

In relation to Practice in Context; Paul Gravett – one of my aforementioned professional contacts – unexpectedly got back to me and it looks like there’ll be an opportunity for a face to face in the near future! As someone whose written books I’ve referred to on several occasions and had in depth involvement with comics publishing for over two decades he’ll definitely be an invaluable source in my studies. In the meantime I need to make sure my planned questions are as concise and pertinent as possible.

Of less exciting but still fair importance; I received additional feedback on my script from a good friend (thanks Xellun!). I’m sure this would appear to suggest bias but I’m confident the criticism was honest, particularly as the positive and negative points identified are very similar to last set of feedback I got. The growing consensus appears to be that the final act of the story has too much superfluous dialogue, while a key antagonist’s reveal has been described – to quote the professional terminology used by both sources – as a bit of a “Scooby-Doo”…

It’s thankfully all fixable with no severe structural problems requiring drastic narrative alterations. There will certainly be tweaking aplenty before the pages are drawn, but it’s reassuring to hear the narrative basis is as sound as I’d hoped.


Practice in Context: Reality calls

June 8, 2011

Having just handed in my folders for assessment and delivered my presentation with a moderate level coherency, my Research Methods and Development module is more or less finished. For a moment at least I can breathe.

Or so I thought until the next module raised its terrifying head…

Okay that’s a complete exaggeration, but in all seriousness the next module has a change in focus which has caught me a little off guard. I’ve been so absorbed by the research, planning and production which is going into my graphic that I’ve given scarce thought as to where I might go with it when I finish or what sort of professional tactics I might adopt.

That said being tasked with making contacts, attending events and considering the context of my work in the real world may honestly be a wake up call I needed. I’ve been far too dependent on convenient college resources while scarcely taking my work outside of my room and this blog. It’s a significant shift in gears from the aims of the previous two modules but as daunting as it may initially seem I can’t deny the obvious longterm benefits.

With around three months to tackle the aims and considerable freedom allowed in approach its nothing insurmountable. My only real concern is that I may have difficulty balancing the work demands with production of the main graphic, something I’m aiming to work into a regular routine rather than the piecemeal updates I’ve delivered so far. I’ve probably said it before, but I’ll definitely need to be more disciplined to stay on target.

For now at least I’ll just be sticking out my feelers to see what’s out there before I decide on anything concrete.


Assessment

June 6, 2011

As expected, in light of my imminent module assessment the last week or so has been devoted to pulling together all my research and justifying the general direction of the project thus far. No bad thing as it made me stop for a moment and think about the strengths and weaknesses in my work as a whole, considering exactly what works and – perhaps more importantly – what doesn’t.

The area of my project I’m most satisfied with over the last few months is probably my study of film noir and how remarkably well its filtered into the sci-fi side of things. I realise the influence might not be readily apparent in my opening pages but I get the feeling that this research will affect the final work for the better bringing greater depth, originality and understanding of cyberpunk’s cinematic ancestry to the graphic.

At the same time I feel that  I may have been leaning a little too hard on film based research rather than theory, novels and my chosen medium; comics. This isn’t to say I’ll be forbidding myself from researching video based sources as there’s still an enormous wealth of material in that area I’d like to study, but I’ll be making an effort to branch out into more diverse mediums and sources in future.

Outside of my research, a recent development of key importance is receiving some professional feedback on my latest draft of the script (a big thankyou to Dave for that). While the response has largely been favourable and the structure as whole isn’t particularly problematic criticism has been made of unnecessary dialogue and exposition in the final act; something I’ll be looking to remedy before it comes to producing the actual pages.

I will however be continuing with production as the opening scenes appear to be solid and it seems important that I power forward and keep things moving. As I’ve mentioned before, I could remain in preproduction for a lifetime and still not be 100% happy with the preparations. Anyhow, all being well I should have a new page up sometime this weekend and be back to business as usual again.

Oh, and on a sidenote I’ve finally got my hands on a usable font program, hurrah! Special thanks to fellow MA student Havi for that one, my dialogue at least will be produced much quicker from now on :)


All Systems Go?

April 14, 2011

I’ve been doing a lot of careful thinking about the longterm development of this project recently, while today I had an in depth discussion with my tutor Mark regarding work plans for the coming weeks.

Were you to ask me whether I felt ready to begin production of the graphic right now, being honest the answer would have to be “no”. It would be “no” now. It would be “no” in a month. It could well be “no” in a decade for all I know. I don’t consider myself to be a perfectionist (I doubt I could create something that is perfect in the first place) but I often have difficulty shaking the feeling I could do more to improve; the niggling doubt of that one book I forgot to read, the design that isn’t quite right or the line of scripted dialogue which I can’t decide on.

Considering my remaining time on the MA rationally against the projected length of the work itself, its gotten to the point where I need to count my hypothetical chickens and start contemplating production as an immediate objective rather than some distant lofty goal. If I want to stand a realistic chance of completing Branch before the end of the course then I need to be strict about my management of time, which means setting myself – yikes! – deadlines.

So it is, that I’ve tasked myself with wrapping up the majority of my planning and studies by the end of the month  with the intention of beginning work on pages by the start of the next. There are about a dozen other sources I want to research, more than a few conceptual designs I’m yet to draw up and a script that needs finalising, but schedules and time constraints are a fact of life. If I don’t start setting realistic targets now then the consequence will be compromise on the final graphic – which is the last thing I want.

Do I feel ready? Not really, but one way or another I’ll be seeing to it that it’s all systems go this May.